Wow. Just wow. We have a monster in our hands here and I could tell as soon as I opened the plastic wrapping around the case that I was holding something special. This game is on a whole different level than SSX and SSX Tricky.
The first thing you'll notice after you pop in the disk, besides the EXTREMELY long opening movie and the THX screen, is a new, improved, and very clean interface. There's Single Event, Conquer the Mountain, Multiplay, Options, and Online mode. Single Event is pretty much exactly like the first two games. You pick an event you want to do, and you do it. There's no character building involved. You just jump in and play.
Conquer the Mountain is where all of the fun is at. It completely blows away the other two SSX games in just about every category. Instead of picking an event to do, you instead snowboard to it or you can take a lift to its general area. In order to save your game, you have to enter the lodge, which is where you buy attributes, gear, and many other things. "Wait a second", you say. "Did you say you BUY attributes?! That's crazy talk!" Believe me, I was just as surprised as you are. Instead of the tried-and-true method of earning medals in order to earn attribute credits, you now have to win races in order to get prize money. Using the money you win, you can buy just about anything. Posters, toys, attributes, hats, mittens, snowboards, and even new characters. Included in
SSX3 is every character from past SSX games as well as a lot of new ones.
Unfortunately, you shouldn't get your hopes up. All that you get are the models. You can't change their outfits at all and you can't use their regular tricks. Also, they don't have voices. However, it was pretty funny to see Luther twirl around on his board like Kaori. I was laughing pretty hard when I saw that. Another thing you can buy are tricks, so if you don't like what you character does for tricks, you can just buy different ones and equip them. Don't want Kaori to spin around on her board? Okay, give her Psymon's signature move instead and watch the insanity ensue.
Aside from races and trick competitions, which are like the old Showoffs but far more interesting, are a variety of other challenges that you can do. These challenges get you "exploration medals", which are much like regular medals. There are two parts of getting an exploration medal: collectibles and BIG challenges. The collectibles are snowflakes scattered around each of the courses that you can collect. If you collect one of them, not only is it one less that you need to find, but you also get a monetary award. The BIG challenges are just what they sound like. BIG. Some of them are kind of easy while others are insanely difficult. The gate ones in particular were very, very frustrating. Did you miss the 60th gate of the course? Too bad, you have to start all over.
With singleplayer mode out of the way, I'll move on to Multiplayer modes. They're terrible. Awful. Bad. Umm... not good. It's okay if you're playing a seasoned SSX veteran, but if you play with anybody else it's going to be booooring. Details, details... where should I start? Okay, first of all, there's no freeride mode in multiplay. You have trick competitions and races, and the trick competitions all have timers. There are also no tutorials in the entire game other than Conquer the Mountain (which just explains how that particular mode works), so newbies are going to have a very, very difficult time learning how to play the game. The manual is barely helpful at all, and leaves many things out that should be explained a bit more elaborately.
Also missing from SSX is a good replay mode. In previous SSX games, you could switch between players or computer players as you pleased. In previous games, if I kept losing at a particular track, I would go into replay and follow the computer that came into first place. Or say a newbie was really proud of doing a big trick and wanted to show you. Just switch to his player and press X. Now, you can only follow player 1. Also, switching to different parts of a replay is incredibly difficult, and all of the freestyle events only have one place where you can fast-forward to: the finish line. Online mode is also pretty awful, and when EA says "Head to Head", they mean it.
Likes - Imaginative, fast-paced action; excellent graphics; Singleplayer
Dislikes - Map glitches; awful multiplayer; no tutorials